![]() ![]() This leaves the target with at least some combat potency - assuming the unit still has all its figures of course. When the target is a Multi-Figure unit however, attack strength is reduced to 1 per figure. 1.Ĭasting Shatter on a Single-Figure unit is straightforward: that unit will now deliver only 0 or 1 points of damage when using the penalized attack form. As a result, this unit will deliver virtually no Ranged Damage.įinally, if the unit has a Thrown or Breath Attack, the strength of that attack is also reduced to 1 resp. Secondly, if the unit has a Ranged Attack at all, its Ranged Attack strength is reduced to 1 (or 1 or 1, depending on what kind of weapons it has). As a result, this unit will deliver virtually no Melee Damage when fighting enemies in hand-to-hand combat. While under Shatter's effect, three of the unit's attack properties are reduced to 1.įirstly, the unit's Melee Attack strength is reduced to 1 (or 1, 1, or 1, depending on what kind of weapons it has). Because there is no penalty to Resistance, units with 10 or higher are completely immune to this spell. If the unit fails this roll, it will come under the effect of Shatter. When Shatter is cast at an enemy unit during combat, the target must make a Resistance roll (with no penalty on its Resistance score). This unit will pose very little danger to its enemies during combat. The squiggly lines indicate that these Klackon Halberdiers' weapons have been shattered. As a result, the unit loses virtually all of its normal offensive capabilities. Shatter targets a Normal Unit's or Hero's weapons, twisting and breaking them until they are barely useable.
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