The game's developer, Massive Entertainment, wanted to create an RTS title that's as easy to pick up and play as an FPS, and the key to doing that, it reckoned, was to emulate the respawn function that's a hallmark of most arena combat games. Game Settings World in Conflict has pages of tweakable settings.World in Conflict started life two years ago as a multiplayer concept: specifically, it was born from the desire to recreate the accessibility of first person deathmatch games but in a real-time strategy game. Intel Pentium 4 2.8GHz, Asus P4C800, 1GB Corsair XMS Memory (512MB x 2), 160GB Seagate 7200.7 SATA Hard Disk Drive, Windows XP Professional SP2. GTS 320MB XXX Edition, beta Nvidia ForceWare 163.44.Īthlon 64 FX-60, Athlon 64 4000, Asus A8R32 MVP Deluxe, 1GB Corsair XMS Memory (512MB x 2), 160GB Seagate 7200.7 SATA Hard Disk Drive, Windows XP Professional SP2. Graphics Cards: GeForce 8800 GTX 768MB, XFX GeForce 8800 System Setup: Intel Core 2 X6800, Intel Core 2 E6600, Intel 975XBX2, 2GB Corsair XMS Memory (1GB x 2), 160GB Seagate 7200.7 SATA Hard Disk Drive, Windows Vista. World In Conflict Mods Series Cards Ranīoth of our Intel Core 2 setups paired with GeForce 8800 series cards ran World in Conflict very well, but the GeForce 8800 GTX, 2.93GHz Intel Core 2 system tripled the frame rates of our GeForce 8800 GTS 320MB system. The dual-core Athlon 64 FX-60 paired with Radeon X1900 XT 256MB ran very well at 1280x1024 with medium settings. The AMD Athwith Radeon X1650 XT put up decent performance at 1280x1024 with medium settings, although to get it playable we had to dial the resolution down to 1024x768. Our single-core Pentium 4 2.8GHz system with GeForce 6800 barely ran the game with low settings at 1024x768. Sample System Performance We put together a few sample systems to show how the game performed using real-world computers. The game barely loads with 512MB of system memory and actually automatically disables numerous graphics options. We tested the game with 512MB, 1GB, 2GB, and 3GB of RAM to see how much memory the game really needs to function. Memory World in Conflict requires 512MB of memory in XP and 1GB of memory in Vista. If youre on an aging Pentium 4 or a single-core Athlon 64 you will really want to consider upgrading to a dual-core chip. Graphics DirectX 10 support, a minimum requirement of Direct X9.0c, and deformable terrain all mean one thing: Youre going to need a good video card.Ĭheck out the graphics section to find out how the game performs across a variety of video cards as well as in Windows Vista with DirectX 10. We toggle all of them to find out which settings will give you back the most performance. ![]() Game Settings World in Conflict has a tremendous number of settings, so many that youll have to enable or disable several of them to affect performance significantly. We averaged the results of three separate runs to generate our final scores. The demo shows off numerous special effects that include the water, clouds, shadowing, and the now-infamous nuclear blast. We used World in Conflicts built-in benchmark for our testing. Well-designed small towns and massive cities are common these days, but World in Conflicts skyline, smoke trails, and explosions will leave you breathless. The developers went all out on the graphics to render the scope of these battles. Instead of closing the cold war with a gradual drawdown and anticlimactic whimper, Russia launches an all-out invasion of the United States. We found that most individual settings dont sap performance too much, but your frame rates will rapidly deteriorate once you start enabling all the settings. We also use cookies to analyse site traffic, personalise content and. We use cookies to enable you to log in and set your site preferences. It also ups the ante on realism and authenticity in every role Infantry, Armor, Support and Air, while trying our best to keep everything relatively balanced for fun and.įeatures new units, tactical aids, changes to existing units and more. You will need the same version of these maps in order to play them on our servers.īriscoeMod includes new game modes, AI upgrades, all new tactical aids, tactical aid tweaks, improved unit balancing, and all aimed for enhanced balanced game play. Then download Custom Map Pack and extract the archive to C:UsersusernameDocumentsWorld in ConflictDownloadedmaps.Īlso make sure the downloaded file isnt corrupt - delete the failed download in that case and download it again. ![]() Theyre not required to play, as theyre still in testing, but theyre highly recommended. World In Conflict Mods By diodigufas1988 Follow | Public
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |